Collaborative project week3

I continued doing my character design this week. Very lucky, I got another man helping me doing the design, he is Yufei, yay! The image above is what he came up with, nice drawing skill and good colour palette. I can’t deny he has a strong sense of design, but what he made is deviated from my design idea, it looks more like thunder god Thor instead of professional killer. But I still choose to use his mechanical arm design, because it looks so much better than mine. However there are some unreasonable design structures on it, also I need at least two openable structures for the thrusters, so I came for him to let him to do some redesigns. Unfortunately, Yufei said he can’t do it so I have to do it on my own.

I stated the body modelling first. I chose a free male model, adjusted him to a tall and strong body proportion.

Then I sculpturing his face, tried to make him look like a 40-year-old man, and emphasized his contour lines of his face, don’t want to make him looks too realistic.

Next step is making the clothes. I dragged the body into Marvelous Designer and made the coat and pants, and imported them into Maya.

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The image above is the basic looks of this character. I simply made the shoes, the mechanical face, arm and body, and also get rid of some useless designs. For example I simplified the body and shoes, got rid of the bullet belt, cause I don’t these messy and unimportant details appear too strong on the total looking, the mechanical arm should be the strongest part. The model on this stage is for doing the layout, also can let Murray to practices the rigging. I will continue next week.

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