Collaborative project week7

Finally the animation stage. Each of us will be allocated with some layout to do the animation. We only have 11 days for it because we have spent so much time on the modeling and rigging. But 11days is good for me to do the previs animation, not sure about the others.

The layout that I working on is a action showing the girl dodging the bullet from the man’s shooting gun. For making it looks more attractive, I redesigned the action and the camera movement. I let the girl hits the bullet with the sword at the same time she dodges the bullet, then jumps to the air and spins the body to arrack the man. I personally really like this way of attack, fast movement, crazy body pose and coherent shot, I may have been effected by anime.

Switching the IK to FK is fun but quite annoying.

For making the shot looks more exaggerative, I scaled the bullet to make the crazy perspective.

what the bullet looks like in the shot.
what bullet looks like in perspective view, from big to small.

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