Week 2: The review of film language.

We watched a video essay series this week on Youtube called How to speak to movie.

Part1 is talking about the camera, the author uses length, angle, lenses and the movement to explain the significance of the camera, how it works and what meaning that the camera give into the scenes.

Part2 is Mise en Scène, it’s a French sentence means Placing on stage. It’s the stage design and arrangement of actors in scenes for a theatre or film production. It’s including decor, lightig, colour and space. Those elements together make the scenes.

Part3 is about editing. Editing is decompose and assemble a large number of materials in the production of the film, and finally completed a coherent and fluent work. It’s process of recreation to a film instead of simply placing everything you have shot.

Note:

How to speak movie part 1:the camera

visual language,

camera: short length, wide and tide, wide shot, extreme wide shot, close up

angle: eye level, high angle, low angle, dutch angle

depth of field: deep focus, shadow focus, rack focus, tilt shift telephoto lens, wide angle lens, fish eye lens

Movement:  handheld, steadicam, pan, tilt, zoom,dolly or tracking shot, jib or crane shot,dolly zoom.

how to speak movie part 2: Mise en Scène

Decor: setting, set dressing, props, costume,

Lighting: three point lighting, high key lighting, low key lighting, Chiaroscuro, hard lighting, soft lighting, ambient lighting, unmotivated lighting, motivated lighting,

Colour: black and white, tinting, sepia tone, colour film, color grading, saturation, colour palette,

Space: balance, deep space, shallow space, offscreen space, blocking,

How to Speak Movie Part 3: Editing

Sequence shot, the cut, dissolve, wipe, fade in and out,

Continuity editing: screen direction, match on action, eyeline, 180 degree rule, crossing the axis, establishing shot, master shot, cross cutting,

Discontinuity editing: freeze frame, slow motion, fast motion, reverse motion, jump cut, match cut, split screen, overlay, montage

Week1: Bouncing ball.

In the first week, I created some bouncing ball animations.

The first one is a ball simply bouncing along in one direction. It’s simple and basic but important. Because you need to consider of the timing, weight and arcs. Also those things are the important parts of 12 principle of animation.

Adjusting the arcs by using the Graph editor, make it smooth in an out.https://vimeo.com/manage/473578825/general

For the second one, I created a bouncing ball maze. I tried to make it looks more interesting, so I added eyes move around and staring at the ball. However, I didn’t make the Squash and stretch on the ball, I made it as a hard and a bit heavy object, so there is no many bouncing times in the end.

https://vimeo.com/manage/473578879/general